Grog-Knight

some game in C++
Log | Files | Refs | Submodules | README | LICENSE | git clone https://git.ne02ptzero.me/git/Grog-Knight

commit 1c838fd8f56f0ee387557d074f9365ac5a4d5675
parent acf931419ad3c2dad851cb98b8591e10df596f2d
Author: Louis Solofrizzo <louis@ne02ptzero.me>
Date:   Tue, 10 Feb 2015 11:49:15 +0100

Update Contributing.md
Diffstat:
MContributing.md | 11++++++-----
1 file changed, 6 insertions(+), 5 deletions(-)

diff --git a/Contributing.md b/Contributing.md @@ -35,16 +35,17 @@ void MyAwesomeFunction(void) { ##### File name convention For a class file, respect the Javascript naming rules (^) -```MyClassName.cpp``` -```MyClassName.hpp``` +`MyClassName.cpp` +`MyClassName.hpp` Of course, the name of the class file must the respect the name of the class itself. For a main, or outside-class functions, the Unix convention. -```main.cpp``` -```my_awesome_functions.cpp``` +`main.cpp` +`my_awesome_functions.cpp` -> Note of the author +> Note of the author: +> > Seem's like a little complicated, but we can actually make the difference betweeen class and functions with a ls. ### Comments